![]() ![]() Along the way is a Devil Lance, a powerful Knight/Paladin weapon, but it's also cursed, so it's not going to see any use. The Tower of the Ancients looks to be in pretty good condition, and also not very tall. There's only one benefit to all these new, powerful enemies. (Shirley gains 4 ATK, 4 DEF, 1 SPD, 1 HP) They'll be a pain for most of the rest of the game. Somewhat less threatening is the Minotaur, which puts out strong, consistent damage but can't ignore Defense.Īnd finally, the Torch Eyes. Oh, did I mention that Defense-ignoring special attacks can crit? Between flying units and centaurs, he gets left behind a lot, and that extra range really makes a difference. Usually, in my playthroughs, the Sword of Light is instrumental in keeping Jeffrey's levels up. I could Egress out of the battle and come back to get another, but I sort of consider that cheating. We'll only be getting one, so it'll go to whoever isn't using the Power Ring. it drops the Doom Blade, which will be the last weapon upgrade for the birdmen. And since it's a plot-important weapon, it'll never break. The bad terrain will hinder Jeffrey, but he's got an ace up his sleeve now - the Sword of Light will cast Bolt 2 when used as an item, giving him a couple extra squares of range. The Durahans will start to charge around here, which can happen at a bad time if you're still clearing out the Jets. The Jets are rather formidable foes, strong enough to put a dent in even our flying tank. Because of the bad terrain, Annie and the air brigade will have to shoulder most of the work. Jets are new aerial enemies that hit quite hard, Wyverns are basically flying Hellhounds whose normal attacks don't suck, and those orbs with legs are miniature mobile Laser Eyes that always deal special defense-ignoring damage.Īll of the enemies are proximity-triggered according to their movement, so the beginning of this fight involves working east along the mountain range dealing with the flying enemies. There's a bunch of new enemies on this map, and they're all jerks. We only use the upper third of the map, a sign there'll be another battle here later. ![]() We can't actually proceed until we find Kane sleeping off his explosion in a side room, after which the King gives us permission to do the thing he asked us to do.īut of course getting there isn't going to be simple.Īnother wilderness map full of rough terrain, which the game has gotten really fond of. See what I mean about the stupidity kind of being all over the place? but doesn't tell the guards to let us leave town. After some purchasing and shuffling, Chang ends up with the Mobility Ring so he can keep up with the birdmen.Įventually we head into the underground castle to speak to the King, who immediately puts us in prison.Īnd then once we break out of prison, the King not only doesn't send us right back, he seems to trust us implicitly, and asks us to investigate the Tower of the Ancients for him. ![]() I usually decide they're not worth the risk.Īdditionally, the shop has new weapons, including freaking artillery shells for Annie. There's also the Black and Evil Rings, but they are cursed items, which cause the wearer to occasionally lose a turn. Jeffrey also gets the White Ring, which is the only equipment we can get that boosts Defense. It's the most powerful weapon currently available, it's exclusive to Jeffrey, and it's got another cool feature we'll see soon. You may remember we picked up a Sword of Light in the last chapter. There's plenty of useless flavor text, but I'm not going to bother reading most of it.Īnyway, on to cooler things. Regardless, it's grating, and not really funny at all. I'm not entirely sure whether the residents are all supposed to be pretending to be stupid because they don't trust outsiders, magically stupid because of Runefaust's evil influences, or just plain old actually stupid. ![]() The starting town for this chapter is Prompt, and its gimmick is. Now we're in a desperate race against time to plow through the enemy ranks fast enough to stop their evil plans. Last time on Shining Force Bare Minimum, we gained a dragon and lost the keys to the apocalypse. ![]()
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